Fallout 3
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Kaekaze

Uploaded by

kaekaze

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About this mod

A handy utility for converting and using scrap to repair ANYTHING YOU CAN EQUIP as armor/weapon/headgear.

Permissions and credits
Allows repair of any damageable gear.
+This is not literally true, you must be able to equip the gear to repair it or have it equipped already.
For anyone who wants yet another use for scrap metal or a way to repair armor, headgear, and weapons with scrap.
For anyone who wants to convert Opthalmoscopes, Toasters, and Wood Chippers into scrap.
A simple 5 repair bag(s) weighing 1(5) are added on load. Just equip them or assign them to a hotkey. Aid section.
Whenever you use a repair bag the full 5 will be replenished. Of course you can drop them but you still get all 5 back after use. If you are set on abusing this feature, let me save you some time: `player.additem 0000000f 100000.
On ingesting it will check for scrap metal and items that can be converted into scrap.
If scrap is available you will be taken to the repair menu.
If not you will be asked to recycle an Opthalmoscope, Toaster, or Wood Chipper before the repair menu comes up.
The amount repaired is 200 * ( Repair / 100 ). Skills over 100 do count. This works out slow for most armor but fast for most weapons and headgear.

+Preamble
|+A handy utility for converting and using scrap to repair ANYTHING YOU CAN EQUIP as armor/weapon/headgear.
||+Purpose, Audience, Method, and Acquisition are the sections most perople will be interested in. They are marked with **********.

+0kaeRepairBag
|+Contents
||+Authors
||+Requirements
||+Purpose
||+Audience
||+Method
||+Implementation
||+Acquisition
||+Future
||+Thanks
||+Permissions
|+Authors
||+Kaekaze
|+Requirements
||+Fallout3.ESM
||+FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE FOSE Did I mention you need FOSE FOSE FOSE ???
|||+If you don't have this outstanding utility(at http://fose.silverlock.org/), why are you still playing Fallout?
|+Purpose **********
||+To allow repair of any damageable gear.
|||+This is not literally true, you must be able to equip the gear to repair it or have it equipped already.
|+Audience **********
||+Anyone who wants yet another use for scrap metal or a way to repair armor, headgear, and weapons with scrap.
||+Anyone who wants to convert Opthalmoscopes, Toasters, and Wood Chippers into scrap.
|+Method **********
||+A simple 5 repair bag(s) weighing 1(5) are added on load. Just equip them or assign them to a hotkey. Aid section.
|+Implementation
||+Whenever you use a repair bag the full 5 will be replenished. Of course you can drop them but you still get all 5 back after use. If you are set on abusing this feature, let me save you some time: `player.additem 0000000f 100000.
||+On ingesting it will check for scrap metal and items that can be converted into scrap.
|||+If scrap is available you will be taken to the repair menu.
|||+If not you will be asked to recycle an Opthalmoscope, Toaster, or Wood Chipper before the repair menu comes up.
|||+The amount repaired is 200 * ( Repair / 100 ). Skills over 100 do count. This works out slow for most armor but fast for most weapons and headgear.
|+Acquisition **********
||+Added at load.
|+Future
||+A check for exit from Vault 101
|+Thanks
||+BethSoft
|||+Game
|||+GECK
||+ElminsterAU
|||+FO3Edit
||+Ian Patterson (ianpatt), Stephen Abel (behippo), and Paul Connelly (scruggsywuggsy the ferret)
|||+FOSE
|+Permissions
||+It is forbidden to exchange goods, services, or currencies in relation to this work or any of it's component parts unless otherwise specified.
|||+All other uses are permitted.
|||+All free, non-profit, or paid-by-advertising hosts of this file are exempted provided this exact file and it's contents are included.