Fallout 3

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Artificeren

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artificeren

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About this mod

Hidden from most of the Capitol Wasteland, tucked up in the far North-North-West is a shack that one John Christopher has decided to abandon. It seems slavers have recently been seen nearby and he\'s decided it\'s just not worth it to stay anymore.

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Hidden from most of the Capitol Wasteland, tucked up in the far North-North-West is a shack that one John Christopher has decided to abandon. It seems slavers have recently been seen nearby and he's decided it's just not worth it to stay anymore. He's taken most of the home's good stuff with him on his retirement in "civilization", but maybe the right amount of caps will persuade him differently. After all, an old man has to keep himself in entertainment somehow.

Designed for the lone wanderer who wants to live up to the namesake, this home has most of the amenities of other homes, plus a few extras. Besides the included pet baby yao guai, bed, plentiful storage, bobblehead stand, and workbench, the home can be upgraded via John with the Lab, Infirmary, and Nuka Fridge, as well as the player's own UltraJet maker.


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Mod Installation
Besides the normal "copy the esp file to the data folder and tick it on in your mod manager" instructions, remember that Fallout patched to 1.5 has a bug that requires you to turn this plugin into a master before playing. To do this, use FO3Edit in MasterUpdate mode.
For more information, see FO3Edit's page on nexus: http://fallout3nexus.com/downloads/file.php?id=637