Fallout 3

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Created by

Cocknose

Uploaded by

cocknose

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About this mod

This mod simplely remodels the American Assault Rifle To being a M4A1 Carbine.

Permissions and credits
Assault Rifle to M4A1 Carbine Mod - By Cocknose

Original mod by Nitem4re found here
" http://www.fallout3nexus.com/downloads/file.php?id=3124 "

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Weapon Kit Mods compatibility is Coming soon [I hope]

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Description:

This mod remodels the American Assault Rifle to being a M4A1 Carbine and also give it a new sound. The reason I created this mod is because this gun is used by the US army, so as the US was at war in Fallout Lore. I think that it is reasonable to assume that they be common even after nuclear war. It also ties in with with the fact that you find this weapon near army trucks and barracks'. I don't like introducing a new, perfectly clean guns to the wasteland so that is why I used this texture as it does not look perfectly clean but its by no means dirty and so should fit in whatever your taste.

There are 2 versions of this mod, one does not edit the in game values of this gun (i.e. damage, spread, etc.) which improve this gun and one that does not change the values. I recommend that you use the one which does edit the value as they are by no means overpowered and brings the American Assault Rifle in line with the Chinese Assault rifle. It does this in a creative way that should fit in with the real values for a M4. It is more accurate and fires faster than the chinese assault rifle but is less powerful. So its DPS is less then that of a Chinese Assault rifle but it is far more accurate than it.

UPDATE:

Support for Operation Anchorage (OA) is now avalible. OA uses different weapon textures so the original mod did not work for it. However that did mean I could use different textures for OA than the regular wasteland version. I am using cleaner textures for OA as the guns are newer, clean and in better condition in OA than the regular wasteland versions as they are newer and cleaner (see the screenshots). As before there are two versions of this mod that you can select from once you download it. One of the mods does not edit the weapons values and the other does (makes it more accurate and is more on par with the Chinese Assault Rifle). Select the .esp file you would prefer.

NOTE:

The OA support will work by itself, as in, you don't need to have to have the original mod that changes the wasteland Assault Rifles installed for the OA support to work, so if you like you can just have the M1A1 in OA.

NOTE:

This mod DOES work with and in the Pitt DLC but does not edit the Infiltraitor.

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OTHER MOD BY ME THAT YOU MIGHT BE INTRESTED IN:

Chinese Assault Rifle To AK-47 Assault Rifle;
http://www.fallout3nexus.com/downloads/file.php?id=5258

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Installation:

1. Unzip the M4A1_Carbine file but not directly into the
fallout 3 data folder.
2. Open the unziped folder.
2. Drag and drop the M4A1_Carbine.esp or the
M4A1_Carbine_No_Stats_Change.esp into your fallout3 data
folder.
Default location
" C:\Program Files\Bethesda Softworks\Fallout 3\Data ".
3. Drag and drop the meshes folder into your fallout3 data
folder.
4. Drag the texture folder into the fallout 3 data folder.
5. Drag the sound folder into the fallout 3 data folder.
6. Download install and activate ArchiveInvalidation
Invalidated! if you have not already.

7. Now open up the data files from the fallout launcher and
put a tick in the box beside M4A1_Carbine or beside
M4A1_Carbine_No_Stats_Change.esp depending onwhich you
decide to use.

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Uninstall:

1. Remove M4A1_Carbine.esp or
M4A1_Carbine_No_Stats_Change.esp from your Fallout 3
Data folder.

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Compatibility:

This plugin only edits the American Assault rifle and does not edit the Chinese Assaultr rifle. So as long as no other mod edits American Assault Rifle no problem should arise, even then as long as it loads up after an incompatible mod there should be no problem. If any problems arise, feel free to contact me at Fallout 3 Nexus.

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Changelog:

v1.0 - initial release

v1.1 - added anchorage support

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Credit:

Most of the credit for this mod should go to Nitem4re and his team for creating the models for this gun. I mearly changed it so
that it was the American Assault Rifle that was edited which involes little to no work on my part.

So any credit must be given to Nitem4re's original mod found here;

" http://www.fallout3nexus.com/downloads/file.php?id=3124 "

for making this spectaclular looking gun.

Credit for Nitem4re's original mod;

Original version: Shaban, Ankalar, Stoke, Twinke Masta
Sounds: xLongWayHome
Weapon sounds tutorial: CrazyAce

Fallout 3 port:
Nite/m4re



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Usage:

This is, for the most part, not my mod.

I did not make any of the models, sounds, textures or meshes, so any use of these models are strictly down to Nitem4re's discretion.

Original mod found here
" http://www.fallout3nexus.com/downloads/file.php?id=3124 "

I do not care what you do with the M4A1_Carbine.esp or the M4A1_Carbine_No_Stats_Change.esp file.
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Recommended Mods:

For the people who would like to see this mods ideas replicated for the Chinese Assault Rifle have a look at this page;

" http://www.fallout3nexus.com/downloads/file.php?id=3270 "

It is another pair of mods by myself that do very little by themselves, but if you take a look at the bottom of the description it has a list of mods that should make the Chinese Assault rifle look and sound pretty beastly and turn it into an AK-47 Assault Rifle. So download and install those recommended mods and then install the two of my mods found on the same page and you should will have a sweet all round Chinese Assault Rifle to Ak-47 replacer mod.