Fallout 3

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Created by

cmosbob

Uploaded by

cmosbob

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About this mod

NEW!!! This now includes the original 44 breaktop and 44 magnums, plus, as an added bonus, now includes a 455 breaktop. Also, moved the location to the water tower near Springvale, in a safe, with ammo included.

Permissions and credits
Name: 44 Breaktop Revolver
Version: 3.0
Date: 4/14/2009
Category: Weapons
Author(s): cmosbob
Source: http://www.fallout3nexus.com/downloads/file.php?id=4632

Description
===========
44 snubnosed breaktop revolver and 44 magnum breaktop revolver

NEW: .455 caliber breaktop

Location
========

In Springvale, at the water tower, just to the right on the cement block as you enter the gate, is a safe, items are in the safe.

Details
=======
Zephyer requested a 44 magnum breaktop revolver, so, being bored, I stumbled through the GECK and built one, based on the 32 revolver.

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Fallout 3\Data\
4. Start Fallout3 Launcher or FOMM and click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Fallout3 Launcher or FOMM, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

v1.0 and 1.1:
data\44breaktop.esp
data\meshes\weapons\1handpistol\44snubnose.nif
data\textures\weapons\1handpistol\44snubnose.dds
data\textures\weapons\1handpistol\44snubnose_m.dds
data\textures\weapons\1handpistol\44snubnose_n.dds

v2.0:
\data\44breaktop.esp
\data\meshes\weapons\44mag
\data\meshes\weapons\44snubnose
\data\textures\weapons\44mag
\data\textures\weapons\44snubnose

v3.0:
data\44breaktop.esp
data\meshes\weapons\44mag
data\meshes\weapons\44snubnose
data\meshes\weapons\455breaktop

data\textures\weapons\44mag
data\textures\weapons\44snubnose
data\textures\weapons\455breaktop


v3.1:
data\44breaktop.esp

data\meshes\breaktop

data\textures\breaktop

Upgrade
=======
when upgrading from 1.0 or 1.1 to 2.0, 3.0, or 3.1 you MUST!!! uninstall the old mod and all meshes and textures, because this update moves those files, and adds some new ones.

1. Uninstall the old mod.
2. Install the new mod.
3. Start Fallout 3 and play. There is no effect on saved games and cannot corrupt any saves.

Incompatibility
===============
The only incompatibility I can think of is if someone changes anything to do with the watertower in Springvale.

Known Issues or Bugs
====================
None known of at this time

History
=======

3.1, 2009/11/05 - Update to change file structure a bit more, due to reinstalling Fallout 3, and wanting to eliminate possibility of there being any problems.
Also, fixed the error of having 200 44 magnums, instead of 200 rounds of 44 ammo.
3.0, 2009/14/04 - Update to add .455 breaktop, and move the location of the items. Now located in a safe at Springvale Water Tower.
2.0, 2009/08/03 - Update to add magnum, and change file structure a bit.
1.1, 2009/07/03 - Updates name to 44 snubnose, and changes repair list from scoped 44 magnum to 32 pistol, because I'm not sure how many scoped 44's are in the game.
1.0, 2009/06/03 - Initial release.

Contact
=======

You can find me on the official Fallout 3 forums as 'cmosbob'
You can find me on Fallout3Nexus as 'cmosbob'
You can send me an email here: cmosbob AT gmail DOT com
You can send me an email here: [email protected] (remove 86)

Credits
=======

Thanks to Bethesda for creating Fallout 3.
Thanks to Fallout3Nexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
GIMP - http://www.fallout3nexus.com/downloads/file.php?id=32
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
GECK - http://www.fallout3nexus.com/downloads/file.php?id=759
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============

You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel free to do whatever you
like with this mod.