Fallout 3

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ElDiabs

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eldiabs

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A Paradise Falls Player Home.

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Burger Boy Compound - A Paradise Falls Player Home

version 1.1c

Created by ElDiabs (using G.E.C.K.)

Description:
There are two people that have a key to the Burger Boy Compound (BBK). One resides in Paradise Falls, and one has left the slaver biz. Search either one out and get the key by whatever means you deem necessary.

Features:
- Hang out in the Burger Boy!
- Plenty of storage, some of which is labeled for organization.
- Jukebox, Infirmary, Med Station, Workbench
- Mirror where you can shave/get a haircut.
- Unique Items (Master Collar, Boss Man, Honey Duster, Goldie's Glasses, The Pacifier/More or less joke items...)
- Great view of Paradise Falls
- More twisted humour in line with my other locations, Satcom Strike Array Zulu and Fort Freeway.

Installation: Drag and drop BurgerBoyCompound.esp and textures folder into your Fallout3/Data Folder.

Bugs/Notes/Otherness:
Nothing complex here. Just a nice, comfortable, convenient base of operations. Maybe 15 or 20 hours is all I put into this. It is geared more towards evil characters, but it should be fine for good character types as well. As far as input goes, please feel free to comment on or rate this if it is to your liking. If you find any bugs or issues besides what has already be documented below, please let me know. As for suggestions on overall layout or whatever, this is an as is location. However, please feel free to change/edit/mod this to your personal tastes and post it up. Credit is not necessary, but is appreciated.

Bugs/Known Issues/Conflicts:

Navmesh as usual. If you fix it, please put it up and let me know how you corrected it. If you have any followers, you may or may not need to wait/rest for an hour or two for them to join you.

I went a little crazy with different lighting and glow effects, so it may or may not explode your machine. Works fine for me.

Will probably conflict in some way with anything that changes the Paradise Falls cells.

That's it, and thanks again Bethesda for a great game.

Version History:
1.1c?
- Added idle markers..not sure if they even work...and more unique items.

1.1b
- Renamed almost all lockers and cabinets.(Pistol Locker, Submachine/Assault Locker, Rifle Locker, etc...)
- Minor lighting changes in the Burger Boy head space.

1.1
- Took Poncratias's idea for the barbersink, but set up a mirror in the bathroom instead. I hate Wadsworth to no end.
- Added WaterPurifier container - You can pick up purified water here...I think it respawns, but I really have no idea yet, or how long it might take. If someone wants to write a script for this to work, please do.
- Ammo containers are now renamed.(Pistol Ammunition, Rifle Ammunition, Heavy Ordinance, etc...)
- Other random clutterness
- Added the Master Collar - Unique Item
- You can now use the ladder in the Burger Boy to access his head.

1.0
- First and probably final release(guess not ;0), pending any serious issues.