Fallout 3
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gogonuts

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gogonuts

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About this mod

Start a new game quickly by using this prepared character at the entrance of Vault 101, skipping the growing up sequence. Easier and more convenient than an actual mod.

Permissions and credits
This starts you at the exit for Vault 101. From there you can make any character you want by changing "Cinder.
So if you've played through the intro & want to make a new character minus the irritating and lengthy growing up half hour+
sequence you can start off straight into the real game.

Karma starts as "Vault Guardian." If you want Neutral or Evil you can sin your way through Megaton until the
desired Karma level is reached. I'd suggest saving before in case Johnny Law gets on your ass with an assault rifle.


I made sure to grab the following in the vault:

Grognak the Barbarian mag (melee skill book)
Medicine Bobble Head (+10 medicine skill)
Baseball bat
Police Batons
Security Armors (including helmets)
10 mm Pistols
BB Gun & 50 BBs
Kid's Baseball Cap
Stim Packs
Tunnel Snakes Outfit