Fallout 3
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Baelkin

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Baelkin

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About this mod

Adds the Protect Gear Face Mask from the Cerberus Saga Manga complete with \"Red Eyes Vision Enhancement\", a M42 helmet that fits the mask, and a reskinned Chinese Jumpsuit to match for a full outfit.

Permissions and credits
Cerberus Protect Gear - Headgear V.1.0.1 &

Cerberus Protect Gear - Headgear V.1.0.1 Extras

== DESCRIPTION ==

Adds the Protect Gear Face Mask from the Cerberus Saga Manga complete with "Red Eyes Vision Enhancement", a M42 helmet that fits the mask, and a reskinned Chinese Jumpsuit to match for a full outfit.

Two versions of the file is available:

1) Cerberus Protect Gear - Headgear V.1.0.1

2) Cerberus Protect Gear - Headgear V.1.0.1 Extras

The first is solely a resource archive for use in other mods.

The second version has the items added to the game, the location of which can be found in the corresponding file's readme.

Use either version, but not both at the same time as that might cause conflicts and erratic game behaviour.

== INSTALLATION ==

1) Unzip the contents of the .rar archive to the Data folder of your Fallout 3 installation directory.

2) Enable the .esp in the Data Files section of the game's splash screen or through FOMM.

3) If you have not already done so, you must also edit a line in the Fallout.ini file (found in My Documents\My Games\Fallout3) from this:

bInvalidateOlderFiles=0

To this:

bInvalidateOlderFiles=1


== UNINSTALLATION ==

To uninstall the mod, remove the following folders and files from your Fallout 3 directory:

\Data\textures\armour\headgear\Cerberus Protect Gear\

\Data\Cerberus Protect Gear - Headgear.esp

OR

\Data\Cerberus Protect Gear - Headgear Extras.esp


== NOTES ==

Characters with extremely wide and heavy faces with the widest jaw available might experience some slight clipping issues, though I have done my best to limit this error. The reason the mask does not conform proper to the face, is due to design considerations - to be able to conform to the underlying mesh, an item has to take up either the head or the hair slot, both which I decided should be "open", such that helmets could be worn on top of the mask, or the hair would be visible when not wearing a helmet.

A set of alternate textures are also packaged with the mod, which can be used to replace the "mint" condition look of the item to a more worn look. They aren't awfulyl great, but hopefully it'll give other modders an idea of how I had imagined this item to look with "Wasteland weathering".


== Special Thanks ==

Special thanks goes to martyr777 from the Fallout 3 Nexus community for allowng me to use his A1LaservisionScript in this mod.


== Legal Stuff ==

Usage of this mod in third party mods is allowed if proper credit is given to the author, and it does not conflict with Bethesda's rules for usage of their intellectual property.

Enjoy!

- Baelkin ([email protected])