Fallout 3

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fosley

Uploaded by

fosley

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About this mod

Prevents player\'s followers from being fired when re-entering the Vault 87 Test Labs after that portion of the main quest.

Permissions and credits
Note: As of like a year ago, but certainly now, 27 Dec 2010, I'm not really actively doing anything with Fallout 3. In the event anyone wants to steal my stuff and make it better (and hasn't already), go for it.

Description:
At a certain point in the main quest, all the player's followers get fired and sent home as a workaround to certain issues the quest could cause. Unfortunately, the developers forgot to increment a certain step-counting variable, meaning every time the player re-enters the Vault 87 Test Labs, all the followers get re-fired, which could cause problems.

This mod increments that step-counting variable and adds another check so it will work properly with games saved after the quest was complete.

Please let me know if you find any bugs. I haven't actually tested to see if this works when running through the quest, as my savegames aren't near that point. However, based on my testing and the simplicity of the code, I don't see any reason why it would cause a problem. (Of course, I'm sure the developers didn't see any reason why their coding would cause a problem either. . . :p )

Goes well with my Vault 87 Entry Fix, if I do say so myself: http://www.fallout3nexus.com/downloads/file.php?id=2088

Known Bugs:
None.

Future Plans:
Unless bugs pop up, none.

Installation:
Just drop it in your Fallout 3\Data folder, and check it in the launcher (click Data Files if using the stock launcher, or it's right there if using FOMM). Uncheck/delete to uninstall.

Credits and Usage Rights:
fosley ([email protected], when I get around to checking my mail) -- feel free to use this with other mods, just give me credit. Thanks!