Fallout 3
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Shiftypain666

Uploaded by

shiftypain666

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About this mod

A rebalance of clip size, damage and weight for some weapons.

Permissions and credits
Table of contents:
1. Description
2. Changes to weapons
3. Change log
4. Installation instructions
5. Additional
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1. Description
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This is my first mod so bear with me, and constructive criticism would be greatly appreciated.
This is my first time using the GECK.

This mod changes the stats of a lot of weapons that were weak such as the Chinese pistol.
Some weapons such as the hunting rifle and Lincoln's repeater were too light so I gave them a few extra pounds to resemble the real thing. I also extended the magazine capacity of the Chinese assault rifle and assault rifle to 30 rounds instead of 24. I hope you enjoy this mod.
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2. Changes to weapons:
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.32 pistol damage changed from 6 to 10.
10mm pistol damage changed from 9 to 12.
10mm submachine gun damage changed from 7 to 10.
Assault rifle damage changed from 8 to 15.
Assault rifle magazine capacity changed from 24 to 30.
Assault rifle weight changed from 7 to 9.
Baseball bat weigh changed from 3 to 2.
Chinese Officer Sword weight lowered to 2.5
Chinese assault rifle damage changed from 11 to 20.
Chinese assault rifle magazine capacity changed from 24 to 30.
Chinese assault rifle weight changed from 7 to 8.
Chinese pistol damage changed from 4 to 11.
Colonel Autumn's 10mm pistol damage changed from 13 to 17.
Colonel Autumn's laser pistol damage changed from 10 to 17.
Combat shotgun weight changed from 7 to 8.
Fat Man damage changed from 10 to 30.
Gatling laser damage changed from 8 to 10.
Gatling laser weight changed from 18 to 40.
Hunting rifle damage changed from 25 to 28.
Hunting rifle weight changed from 6 to 7.
Laser pistol damage changed from 12 to 15.
Laser rifle damage changed from 23 to 34.
Laser rifle weight changed from 8 to 12.
Lead pipe weight increased to 5.
Lincoln's repeater weight changed from 5 to 9.
MIRV damage per projectile changed from 10 to 30.
Minigun weight changed from 18 to 40.
Miss Launcher damage changed from 20 to 40.
Missile launcher damage changed from 20 to 36.
Missile launcher weight changed from 20 to 17.
Ol' Painless damage changed from 30 to 35.
Ol' Painless weigh changed from 6 to 7.
Railway rifle damage changed from 30 to 25.
Railway rifle weight changed from 9 to 14.
Reservist rifle damage changed from 40 to 43.
Rolling pin weight increased to 3.
Scoped .44 magnum damage changed from 35 to 25.
Silenced 10mm pistol damage changed from 8 to 12.
Sniper rifle weight changed from 10 to 13.
Switchblade weight lowered to 0.5.
Sydney's 10mm "Ultra" SMG damage changed from 9 to 12.
Terrible Shotgun weight changed from 10 to 9.
Victory rifle damage changed from 40 to 45.
Victory rifle weight changed from 10 to 15.
Weight of all grenades increased to 1.
Weight of all mines increased to 1.5.
Xuanlong assault rifle damage changed from 12 to 20.
Zhu-Rong Chinese pistol damage changed from 4 to 13.

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3. Change log:
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V_2
-Weight of all grenades increased to 1
-Switchblade weight lowered to 0.5
-Chinese Officer Sword weight lowered to 2.5
-Rolling pin weight increased to 3
-lead pipe weight increased to 5
-Weight of all mines increased to 1.5

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4. Installation
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>Unpack
>Copy WeaponRebalance.esp to C:\Program Files (x86)\Bethesda Softworks\Fallout 3\Data
>Launch Fallout 3 and check the WeaponRebalance.esp box
>Enjoy

Or

>Open using FOMM or NMM

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5. Additional
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You have my permission to share, redistribute, repost and modify this mod on other sites, forums etc as long as credit is given.

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6. Future content
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I am currently working on a mod that modifies the weight of most items to increase realism.