Fallout 3

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kubrtbc

Uploaded by

kubrtbc

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About this mod

You can just explore the Wasteland - or you can contribute to rebuild it! Become partner of just established small Phone Company A&AT, which tries to bring a little progress to the people of the Wasteland! 9 Quests with over 650 lines of dialogs.

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[size=13]A&AT PHONE COMPANY[/size]

Episode 1: BigTown, Tenpenny, Megaton

By kubrtbc


This mod does not disturb spirit of the original game.
It adds 8 quests with over 650 lines of dialogs.
To build up a small phone company you have to do a lot of easy as well as complicated jobs. You are
mostly going to need your head, speech skills and perks, not your gun.


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JOIN A&AT!
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You can just explore the Wasteland - or you can contribute to rebuild it!
Become partner of just established small Phone Company A&AT, which tries to bring a little progress to
the people of the Wasteland! You have to renew old phone connections network, convince barkeepers
to accept your devices, take care of their needs to enlarge reputation of A&AT. You have to watch company
profit, save it from breakdown, give jobs to arm people of BigTown etc.



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CONTENT
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3 New Interiors Cells
7 New Npc´s with its own AI
6 Working phone devices
1 Main quest and 8 Side quests
With over 650 Lines of not voiced dialogs


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HINTS
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Quest begins in Bigtown in its most North-East building - House of Arne Triffid.
Jobs in Tenpenny and Moriarty´s bar can be received just once a day and just on the phone.
To increase your profit you need to increase A&AT Fame through installing phone devices or executing
barkeeper jobs.
To collect caps from phone devices you have to become A&AT partner first.
Phone book:
000 Triffid House
001 Triffid House Basement
007 Big Town - Town Hall
018 Tenpenny Tower Shakes
755 Springvale Maintenance Facility
756 Megaton Moriarty´s Bar

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NOTES
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If you have let the Ghouls takeover Tenpenny Tower or have blown away the head of some NPC´s from
Tenpenny (Shakes, Anthony Ling, Lydia Montenegro) or from Moriarty's bar (Nova, Gob, Colin Moriarty),
this mod won´t work in your game. In such a case, this mod is NOT FOR YOU anyway - 99% of it can be
handled without a gun.


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INSTALL
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A&AT Triffid requires FOSE and Fallout 3 to run. Mod changes almost nothing from the original game,
just adds new stuff to it and is also well cleaned with Fo3Edit, makes therefore no conflicts to other mods.
Load order does not matter, mod can be placed at the beginning.

To install, just copy mod content to your Fallout 3\Data directory and check aatriffid.esp in the launcher
or with the Fallout Mod Manager.


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CHANGELOG
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1.0-Initial release. Tested with over 50 other mods, FOOK and FWE incl., no conflicts, no crashes
1.1- Poster quest added (print your own advertisement!)


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HELP NEEDED
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I would appreciate any help of english native speaker to check grammar of this mod.