Fallout 3

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BenzSmoke

Uploaded by

BenzSmoke

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About this mod

Fix non-despawning ash & goo, make unique weapons look unique, and over a hundred other fixes and tweaks.

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Changelogs

Tweaks and fixes for Fallout 3.

What this mod does:
This mod fixes & tweaks some things in Fallout 3 & it's DLCs to make the game a more detailed & coherent place as well as reduce the number of floating & clipping environmental objects.

How to install:
Open compressed folder.
Place BenTweaks.esp & BenTweaks.bsa into Fallout 3's data folder.
Then activate the .esp using a mod manager or Fallout 3's data files option.

Note on load order in general:
Load order all depends on what plugin you trust more.
Plugins near the bottom of the load order will override those above.

Compatibility:


Notes & Fixes:

  • Bittercup Companion: This mod may conflict w/ Bittercup Companion mod. This is fixed simply by placing the Bittercup .esp above my BenTweaks.esp.
  • FWE: Makski experienced a conflict with FWE causing CTDs. The problem was solved when he placed my mod above FWE in his load order.
  • Purr4me has informed me that using FO3edit to clean BenTweaks results in many of the edits I've done in worldspaces to be reset, meaning that anything I deleted (such as trash) will reappear.

What the current version does:
(The newest changes are in teal.)



Fallout 3

  • Chief Gustavo now wears a Tenpenny Combat Helmet.
  • Changes "Shot glass" to "Shot Glass."
  • Gives better armor & weapons to Caravan Guards.
  • Changes the clothing on Crimson & Clover.
  • Gives better armor & weapons to Canterbury Commons guards.
  • Allows the Armored Vault Suit to be repaired w/ other Vault Suits.
  • Allows Plunkett's Valid Points to be repaired w/ Brass Knuckles.
  • Adds the "cut weapons" (Wanda, Law Dog, etc.) to the game.
  • Adds several police hats to the Germantown Police HQ.
  • Gives Shorty a Wasteland Trader's Hat.
  • Gives Bittercup a Police Baton instead of that ugly Lead Pipe.
  • Removes the Metal Pots that you could pick up in Tranquility Lane.
  • Gives Deputy Weld a Megaton decal & sheriff badge.
  • Fixes the "ghost poster" outside Springvale School.
  • Reilly now gives you a Ranger Helmet in addition to the armor.
  • Dead ranger, Theo, now wears a set of combat armor.
  • Tinker Joe now wears Recon Armor and Glasses.
  • Adds some Outcast Recon Armor to Fort Independence.
  • Ranger Battle Helmets now use the correct texture.
  • Removes some objects I found inside walls.
  • Allows T-51b to be repaired w/ Power Armor.
  • Eulogy Jones now wears his hat.
  • Allows the Shady Hat to be repaired w/ Prewar Hats.
  • Gives Dr. Lee a 10mm Pistol.
  • Gives Garza a Sledgehammer.
  • Gives Dad an Assault Rifle.
  • Colonal Autumn's Laser Pistol is no longer a quest item.
  • The Sheriff's Duster can now be repaired w/ Regulator Dusters.
  • The Sheriff's Hat can now be repaired w/ Stormchaser hats.
  • Vance's Longcoat can now be repaired w/ Regulator Dusters.
  • Eulogy Jone's Hat is now repaired w/ Prewar Hats.
  • Eulogy Jone's Suit is now repaired w/ Prewar Suits.
  • Boogeyman's Hood is now repaired w/ Raider Wastehound Helmets.
  • The Tenderizer now uses its effect.
  • Renames "Falls Church East" to "LOB Enterprises."
  • Renames "Robot Repair Center" to "Darren's Discounts."
  • Modifies Joe Porter's diner to look more like a place of business.
  • Renames some interior areas.
  • Ant Refuse Piles now have opening & closing sounds.
  • Dogmeat is now the only dog w/ heterochromia.
  • Bottles w/ the word "Empty" in their name are just called "______ Bottle."
  • Changes the value of the Xuanlong Rifle to be worth more than a regular Chinese Assault Rifle.
  • Caravan Guards now level w/ the player.
  • Fission Batteries now weigh only 1 lb.
  • You can now take both arms from a dead Deathclaw.
  • Paladin Hoss now levels w/ the player.
  • The lost initiate now wears Recon Armor.
  • Corpses w/ the word "Dead" in their name no longer have dead in their name.
  • Jitters and Fluffy are no longer hostile to the player.
  • Metro Protectrons now have metro badges.
  • Garbage cans in cities are now lootable.
  • The AntAgonizer's Ants are now named.
  • "Dave's Special Key" no longer opens Dave's safe. There's a new key for that & the Ballot Box.
  • Sierra Petrovita now has a key for her soda machine.
  • The pointless lag causing fire barrel in Rivet City's market has been removed.
  • The pre-war theme tricycle has been removed.
  • Containers in hotel rooms are usable.
  • Outdoor fires now produce light.
  • Fixed the reversed doors problem in Project Purity.
  • Cleaned up & removed garbage from all major towns.
  • "Soda Bottles" are now called "Nuka-Cola Bottles."
  • 10mm Pistol Clip textures have been fixed.
  • Added more furniture markers to Canterbury Commons.
  • Fixed up Rivet City's Market.
  • Beefed up Canterbury Commons defenses significantly.
  • "Power Armor" doesn't have Brotherhood logos on it anymore.
  • Removes unique weapons from repair lists.
  • Several scavengers have moved into Canterbury Commons.
  • The T51b Helmet now has it's own icon.
  • 5.56 rounds world model is now a box instead of Chinese Assault Rifle mag.
  • Ash & Goo piles will now vanish when you leave an area.
  • Rivet City Security Armor can be found in the Rivet City Armory.
  • Chief Gustavo now sells "Tenpenny Security Uniforms."
  • The Gary Clones now have Pip-Boys.
  • Ammo Boxes Respawn
  • Enclave Boxes Respawn
  • Lincoln's Repeater fires .44 Magnum projectiles & ejects pistol casings.
  • Fixes all of the map markers.
  • All Merc/Slaver armors are cross repairable w/ each other.
  • Added Burnmaster, Nuka Grenade, & Zhu-Rong Pistol to Pyromaniac Perk list.
  • UWWUT textures & stats added.
  • Added Red Racer Jumpsuits to the Red Racer Factory.
  • You'll now receive Lyons Pride Power Armor/Recon Armor at the start of "Take it Back!"
  • Added the cut Pink Power Armor to the game.


Broken Steel DLC

  • The special Super Sledges that Super Mutant Overlords carry are now called "Overlord's Super Sledge."
  • Albino Radscorpions now have five Poison Glands instead of just four.
  • Vanilla T51b receives a small stat upgrade.
  • Talon Company now have a proper prison tent.
  • Tri-beam Laser Rifles are cross repairable w/ Laser Rifles.
  • Fixed some Super Mutant Overlords being pick-pocket-able and others not.
  • The Rockland Car Tunnel isn't marked as a city now.
  • Overlord's Sledge added to Super Sledge repair list.
  • UWWUT textures & stats added.


Mothership Zeta DLC

  • Allows you to kill alien workers without effecting your karma.
  • The correct version of General Chase's Coat is now in the footlocker.
  • Drone Cannon icon is fixed.
  • Renamed Paulson's Hat from "Sheriff's Hat" to "Paulson's Hat."
  • Renamed Zeta's General Overcoat to "LAS-009 Overcoat."
  • Fixed Anchorage Shipping holotape.


Operation Anchorage DLC

  • Allows the Gauss Rifle to be repaired w/ Sniper Rifles.
  • A set of Winterized Combat Armor is now in the reward room.
  • General Chase's Overcoat is now in the reward room.
  • You can no longer wear glasses w/ the Winterized Combat Helmet.
  • The correct version of Winterized T51b is now in the reward room.
  • Winterized T51b has received a small stat upgrade equal to vanilla T51b.
  • The Gauss Rifle no longer removes backpacks.
  • The Winterized T51b Helmet now has it's own icon.
  • Hats & glasses can no longer be worn w/ the stealth suit.
  • NPCs can now use the Gauss Rifle & Shocksword.


Point Lookout DLC

  • Removes some objects stuck in other objects.
  • Gives the Superior Defender perk a better description.
  • Double Barrel Shotguns can be repaired w/ Sawn-off Shotguns.
  • Lever-action rifles can be repaired w/ hunting rifles.
  • Lever-action rifles now eject a 10mm casing instead of a 5.56 casing.
  • Regular double barrel shotguns now fire only 1 shot at a time.
  • The Microwave Emitter now runs on small energy cells & you can see that when you reload.
  • Created unique textures for the Backwater Rifle & Pa's Fishing Aid.
  • Added Pa's Fishing Aid to the game.


The Pitt DLC

  • Fixes the floating fire and "boards in a wall" in the Steel Yard.
  • Wildmen now use Pitt Raider armor instead of Slaver/Merc armor.
  • Added mattresses to the slave yard.
  • Gamma Shield Armor looks different than regular metal armor.
  • Fixed Ashur's Armor icon.
  • The Gamma Suit texture is now applied to the "Metal Master" armor.
  • Unique Pitt armors can now be repaired w/ raider armor.
  • UWWUT textures & stats added.
  • Pitt leather armors cross-repairable w/ leather armor.
  • Pitt metal armors cross-repairable w/ metal armor.

BenTweaks for New Vegas.